
Instead, Metroid has always been about trying something new or pushing hardware to the limits, much like its fantasy counterpart The Legend of Zelda.

Metroid has never been the best the genre because it is not trying to be the best. I know for a fact that I set the fuse on several die-hard fans at least by saying that, but it is the truth. It has also made me realize something very interesting: Metroid games have never set the standard for adventure or exploration games. By playing the Metroid series from its origins to present day has really made me appreciate both how much the game has grown since 1986. I must say, this process has been both amusing and sometimes grueling as many Metroid titles have been fun, while others have been downright painful. After 11 Days of Rewind Reviews, we have finally reached the final game in Nintendo’s Metroid series.
